MC Commands

Minecraft Entities Guide

Explore all mobs and entities in Minecraft. Check their categories, types, and basic sizes.

Entity Filters

Categories

Entity List

Acacia Boat

minecraft:acacia_boat
Type: vehicle
Vehicles

An entity with width: 1.375m, height: 0.5625m.

Acacia Boat with Chest

minecraft:acacia_chest_boat
Type: vehicle
Vehicles

An entity with width: 1.375m, height: 0.5625m.

Allay

minecraft:allay
Type: mob
Passive mobs

An entity with width: 0.35m, height: 0.6m.

Area Effect Cloud

minecraft:area_effect_cloud
Type: projectile
Projectiles

An entity with width: 6m, height: 0.5m.

Armadillo

minecraft:armadillo
Type: animal
Passive mobs

An entity with width: 0.7m, height: 0.6m.

Armor Stand

minecraft:armor_stand
Type: living
Immobile

An entity with width: 0.5m, height: 1.975m.

Arrow

minecraft:arrow
Type: projectile
Projectiles

An entity with width: 0.5m, height: 0.5m.

Axolotl

minecraft:axolotl
Type: animal
Passive mobs

An entity with width: 0.75m, height: 0.42m.

Bamboo Raft with Chest

minecraft:bamboo_chest_raft
Type: vehicle
Vehicles

An entity with width: 1.375m, height: 0.5625m.

Bamboo Raft

minecraft:bamboo_raft
Type: vehicle
Vehicles

An entity with width: 1.375m, height: 0.5625m.

Bat

minecraft:bat
Type: ambient
Passive mobs

An entity with width: 0.5m, height: 0.9m.

Bee

minecraft:bee
Type: animal
Passive mobs

An entity with width: 0.7m, height: 0.6m.

Birch Boat

minecraft:birch_boat
Type: vehicle
Vehicles

An entity with width: 1.375m, height: 0.5625m.

Birch Boat with Chest

minecraft:birch_chest_boat
Type: vehicle
Vehicles

An entity with width: 1.375m, height: 0.5625m.

Blaze

minecraft:blaze
Type: hostile
Hostile mobs

An entity with width: 0.6m, height: 1.8m.

Block Display

minecraft:block_display
Type: display
Displays

An entity with width: 0m, height: 0m.

Boat

minecraft:boat
Type: vehicle
Vehicles

An entity with width: 1.375m, height: 0.5625m.

Bogged

minecraft:bogged
Type: mob
Hostile mobs

An entity with width: 0.6m, height: 1.99m.

Breeze

minecraft:breeze
Type: mob
Hostile mobs

An entity with width: 0.6m, height: 1.7m.

Breeze Wind Charge

minecraft:breeze_wind_charge
Type: projectile
Projectiles

An entity with width: 0.3125m, height: 0.3125m.

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About Minecraft Entities

Entities are dynamic, moving objects in the Minecraft world, including mobs, projectiles, vehicles, and more.

Knowing their types and sizes can help with building farms and understanding game mechanics.

Frequently Asked Questions

Q1. What is the difference between a Mob and an Entity?

A. An Entity is a broader term that includes everything that moves or interacts in the game. A Mob is a type of entity, specifically a living creature with AI, like an animal or a monster. All mobs are entities, but not all entities are mobs (e.g., item frames, boats).

Q2. What are Passive mobs?

A. These are peaceful mobs that will never attack the player, even when provoked. Examples include cows, pigs, sheep, and chickens. They are typically farmed for resources like meat, leather, and wool.

Q3. What are Hostile mobs?

A. These are mobs that will attack the player on sight as soon as they get within range. Zombies, Skeletons, and Creepers are classic examples, providing the main challenge and tension in the game.

Q4. What are Neutral mobs?

A. These are mobs that do not attack the player unless provoked or specific conditions are met. Wolves (when untamed), Endermen, and Iron Golems are prime examples. They become hostile if you attack them first.

Q5. What are the characteristics of Boss mobs?

A. Boss mobs are special entities with much higher health and more powerful attack patterns than normal mobs. A dedicated boss health bar appears at the top of the screen during a fight. Defeating them often yields special rewards and advancements. The Ender Dragon and the Wither are the two main boss mobs.

Q6. What is an entity's Hitbox?

A. A hitbox is an invisible box that defines the actual collision boundary of an entity. If an arrow or a sword strike lands within this box, the entity takes damage. The size of the hitbox varies depending on the entity's size and posture, which is a critical consideration for building and mob farm design.

Q7. How are entity IDs used in commands?

A. Entity IDs are unique identifiers used to precisely target entities in commands, such as summoning a specific entity with `/summon minecraft:pig` or removing all entities of a certain type with `/kill @e[type=minecraft:creeper]`.

Q8. Do entities despawn naturally?

A. Yes, most hostile mobs will disappear from the game for resource management when they are a certain distance away from the player (usually over 128 blocks). This is called 'despawning'. However, you can prevent despawning by using a name tag, having them hold an item, or placing them in a boat. Passive mobs like animals generally do not despawn.

Q9. Can entities ride other entities?

A. Yes, Minecraft has a 'riding' system where one entity can sit on top of another. The most common example is a player riding a pig or horse with a saddle. It can also occur naturally among mobs, such as a 'Spider Jockey,' which is a skeleton riding a spider.

Q10. How many types of entities are there in total?

A. The exact number changes with each Minecraft update. However, including all mobs, items, projectiles, and vehicles, there are well over 100 different types of entities in the Java Edition.