MC Commands

Minecraft Clone Command Generator

Quickly generate /clone commands to copy and paste structures, houses, or regions. Supports mask mode and clone mode.

Source Start (Begin XYZ)

The first corner of the region you want to copy.

Source End (End XYZ)

The opposite corner of the region you want to copy.

Destination (XYZ)

The lower northwest corner where the copied region will be pasted.

Mask Mode

Clone Mode

Generated Command

/clone ~ ~ ~ ~5 ~5 ~5 ~10 ~ ~

All About the Minecraft /clone Command (How It Works & Use Cases)

The /clone command is a powerful Minecraft feature that allows you to copy a specified region of blocks (everything within a set of coordinates) and paste it anywhere else in your world. It serves an essential role for builders, map makers, and redstone engineers working on large-scale projects, mini-games, or adventure maps. Instead of manually placing blocks one by one, you can instantly duplicate completed structures or terrain, or cut and move them entirely, offering an immense save in time and effort. Beyond basic copy (Ctrl+C) and paste (Ctrl+V) mechanics, this command provides advanced masking and cloning options for highly delicate operations. Using the 'Mask Mode', you can choose to copy only solid blocks while ignoring air (Masked) to seamlessly blend a house onto natural terrain without copying the square air box around it, or strictly filter and copy a specific block type (Filtered). Furthermore, 'Clone Mode' dictates whether you leave the original structure intact (Normal), forcefully bypass overlapping boundaries (Force), or entirely erase the source blocks after copying to simulate a 'Cut and Paste' feature (Move). Crucially, the /clone command perfectly preserves all Block Entity Data (NBT) – this means chests will keep their items, signs will keep their text, and command blocks will retain their scripts. Using MCCommand's generator, you can bypass the confusing syntax and instantly generate the exact copy-paste logic you need with just a few clicks.

Command Usage Examples

1. Basic Copy

Copies a 5x5x5 area and pastes it 10 blocks away in the positive X direction.

1.19.4+/clone ~ ~ ~ ~5 ~5 ~5 ~10 ~ ~
~ 1.19.3/clone ~ ~ ~ ~5 ~5 ~5 ~10 ~ ~

2. Move Structure

Moves the structure without leaving the original behind.

1.19.4+/clone ~ ~ ~ ~5 ~5 ~5 ~10 ~ ~ replace move
~ 1.19.3/clone ~ ~ ~ ~5 ~5 ~5 ~10 ~ ~ replace move

3. Ignore Air Blocks

Pastes only the blocks, ignoring air (useful for pasting trees into terrain).

1.19.4+/clone ~ ~ ~ ~5 ~5 ~5 ~10 ~ ~ masked normal
~ 1.19.3/clone ~ ~ ~ ~5 ~5 ~5 ~10 ~ ~ masked normal

4. Filter Specific Blocks

Copies ONLY diamond blocks from the source region.

1.19.4+/clone ~ ~ ~ ~5 ~5 ~5 ~10 ~ ~ filtered minecraft:diamond_block normal
~ 1.19.3/clone ~ ~ ~ ~5 ~5 ~5 ~10 ~ ~ filtered normal minecraft:diamond_block

Frequently Asked Questions

Q. Why does it say 'Too many blocks'?

A. The /clone command has a limit of 32,768 blocks per operation by default. You need to copy smaller sections at a time or change the gamerule.

Q. What is the Destination coordinate exactly?

A. The destination coordinate will be the corner with the lowest X, Y, and Z values of the newly placed structure.

Q. What is 'filtered' mode?

A. In filtered mode, only the specific block you select will be cloned. Everything else in the source region is ignored.

Q. What happens if the source and destination regions overlap?

A. By default (Normal mode), if the source and destination regions share even a single block coordinate, the game will output an error and cancel the clone to prevent infinite feedback loops. To bypass this and force the copy anyway, you must change the Clone Mode to 'Force'.

Q. Does it copy items inside chests and mob spawner data?

A. Yes, absolutely. The /clone command captures the exact Block Entity Data (NBT) of the blocks. Any items inside chests, brewing stands, or furnaces, as well as the exact entity configurations inside mob spawners, will be perfectly duplicated at the new location.

Q. Can I use /clone to copy structures across different dimensions (e.g., Overworld to Nether)?

A. The base /clone command only operates within the dimension where it is executed. If you need to copy a structure from the Overworld to the Nether, you must combine it with the /execute command to define the dimension, or alternatively use Structure Blocks.

Q. Can I rotate or mirror the structure when cloning?

A. No, the /clone command does not support rotation or mirroring. The pasted structure will always face the exact same direction as the original. If you need to rotate or mirror a build, you must use in-game Structure Blocks or third-party tools like WorldEdit.

Understanding Minecraft /clone

The /clone command is the ultimate time-saver for builders.

1. Mask Modes Explained

Replace overwrites the destination entirely. Masked copies non-air blocks only, leaving the destination's existing blocks intact where the source had air. Filtered lets you pick exactly one block type to copy.

2. Clone Modes Explained

Normal just copies. Move copies and then deletes the original, effectively cutting and pasting. Force forces the clone even if the source and destination regions overlap.

3. Practical Uses of the Filtered Mode

The Filtered mode is incredibly useful when you want to extract only a specific type of block from a dense area. For example, if you want to extract only the diamond ores from a giant chunk of stone and dirt, you simply use the 'filtered' option and set the block to 'minecraft:diamond_ore'. This is widely used in puzzle maps and resource management systems.

4. Synergy with Redstone Circuits

Rebuilding complex redstone logic is tedious. With /clone, you can build a 'master circuit' in an isolated area and dynamically clone parts of it into the active map whenever needed. Combined with the 'move' option, it's theoretically possible to create massive moving elevators or simple flying machines by repeatedly cutting and pasting the structure.

5. /clone vs. Structure Blocks

While /clone provides instantaneous, coordinate-based copying that is highly intuitive for quick jobs, it cannot rotate structures and is capped at 32,768 blocks. Structure Blocks, on the other hand, allow you to save builds to files, rotate them, and load them across different worlds, though their UI is slightly more complex. Use /clone for quick in-world edits, and Structure Blocks for permanent saving and rotation.

Available in Minecraft Java Edition 1.13+